Audio engine written in C/C++ that leverages GPGPU (CUDA) to perform largescale additive synthesis. Aimed at addressing common performance bottlenecks found when running highly accurate procedural sound models on a CPU.

Project | Demo

Timeline: October 2018 - Ongoing


wwise suite

Various plugins written to extend the Wwise authoring tool. Current list includes:
Wavetable oscillator (using FFTs and linear interpolation)
Bitcrusher FX (bitrate reduction, downsampling, clipping)
Transient Shaper (envelope following with saturation)

Project | Demos

Timeline: March 2019 - Ongoing

Wwise Suite